I can confirm that these rumors or past issues are not true. I got this thinking that it would just be a general clean up of bad edges on characters, and was slightly worried about some problems I heard, primarily that random battles do not work, and that the soundtrack was now a new arranged version that constantly restarted every load screen. Leave the big things like story and combat algorithms during programming alone and add some small concepts that aren't game breaking if they fail. FFX/X-2 would have been a great time to implement some new ideas with minimal effort as the game is already a finished product. For instance it would take A LOT of mistakes to ruin a title like Final Fantasy VII. I know remakes generally try and stick with the original formula as close as possible and it is generally accepted but why? I think it is an excellent opportunity to test new concepts. I only finished the game because I had to know what the heck happened to Titus at the end of FFX.I wanted to make one last statement. Great and innovative combat system with the dress spheres laying the way for future titles but boring story that I struggled to make it through. X-2 is a good title but the story was not up to par with previous FF titles. I didn't touch on X-2 because I bought the remake for FFX. It isn't a huge deal I just felt like I played through the exact same title with very few differences aside from graphics. Small things like adding some new weapons and enemies into the game or introducing a few new items that could give custom weapons some interesting new abilities.
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It also gave players to ability to make disastrous mistakes though if they were new to the Final Fantasy world though I doubt many were introduced to the series on a remake title.As I mentioned earlier the only grip I have is that the remake missed opportunities to make the game feel even more fresh. Being able to swap characters during battle opened up a plethora of strategies for use and didn't force players to choose favorites at the start of the game.The new sphere grid imported from the international version was a great opportunity to play through the game with a totally different approach allowing you to custom tailor every character to what you desired. Final Fantasy X was a breath of fresh air after all its predecessors locked you into combat with only certain characters once combat begins. As an avid Final Fantasy player I have seen all Squaresoft used to offer and what SquareEnix now offers. I would give this title a 5/5 for sheer nostalgia when I played back through but I can't help but see missed opportunity to re-imagine some of the mechanics of the original title. Reviewed in the United States on October 22, 2015